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“Indiana Jones and the Dial of Destiny” is somehow both never boring and never really entertaining. It walks a line of modest interest in what’s going to happen next thanks to equal parts innovative story beats and the foundation of nostalgia that everyone brings to the theater. It’s an alternating series of frustrating choices, promising beats, and general goodwill for a legendary actor donning one of the most famous hats in movie history yet again. It should be better. It could have been worse. Both can be true. In an era of extreme online critical opinion, “The Dial of Destiny” is a hard movie to truly hate, which is nice. It’s also an Indiana Jones movie that's difficult to truly love, which makes this massive fan of the original trilogy a little sad.
The unsettling mix of good and bad starts in the first sequence, a flashback to the final days of World War II that features Indy (Harrison Ford) and a colleague named Basil Shaw (Toby Jones) trying to reclaim some of the historical artifacts being stolen by the fleeing Nazis. Jones looks normal, of course, but Ford here is an uncanny valley occupant, a figure of de-aged CGI that never looks quite human. He doesn't move or even sound quite right. It’s the first but not the last time in “The Dial of Destiny” in which it feels like you can’t really get your hands on what you’re watching. It sets up a standard of over-used effects that are the film’s greatest flaw. We’re watching Indiana Jones at the end of World War II, but the effects are distracting instead of enhancing.
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